✚Writer: Richard K. Moe
Platforms: (Playstation Vita, PC)
Publisher: Compile Heart
Developers: (Idea Factory, Compile Heart, Felistella)
- March 20, 2014 (Japan)
- January 27, 2015 (US and EU)
- May 29, 2015 (Steam)
[Rated-T For: Fantasy Violence, Language, Partial Nudity, Suggestive Themes]
20XX-Gamindustri faces a dreadful crisis that changes Gamindustri as we know it. A malicious group by the name of ASIC (Arfoire Syndicate of International Crime) arises to spread corruption into the world of Gamindustri. Planeptune, Lastation, Lowee, and Leanbox are all effected by this outbreak. Citizens of the lands decide to accept this corruption as a norm. Gaining items illegally is now know as right and no longer wrong. Gamindustri starts to worship the being by the name of “Arfoire” instead of the Goddesses (CPU’S) of Gamindustri. With this corruption plaguing Gamindustri, the Goddesses come together to stop the source of it. The Goddesses fight with all they can against a member of ASIC by the name of CFW Magic. The Goddesses lose the battle and fall into a slumber state. Three years later, the Goddesses allies IF and Compa attempt to save them. They are only able to save Nepgear (Planeptune’s CPU Candidate). Nepgear begins a journey around Gamindustri to stop ASIC and recruit the other CPU Candidates in order to save the Goddesses.
- Story is wonderful as before.
- Really great pacing.
- Character interaction with one another is perfect. Lots of chemistry.
- You feel a sense of “I know them” with the cast of characters.
- Dialogue is shared fairly when it comes to the main cast.
- Hilarious at times.
- Side-conversations help you get into more depth with your party members.
- Sweet and satisfying ending (True Ending).
- Cut scenes now use beautiful art instead of 3D like the original.
- Character models are pleasing looking.
- Stunning and lovely art and cards.
- Map Hub design is reworked on and looks better than ever.
- Skills are very flashy.
- Battle system is reworked on from the original.
- Turn-based action is addictive and fun.
- Characters all play differently from one another.
- Crafting plans are exciting and enjoyable.
- Searching for materials to create plans are a real joy.
- New recruit-able characters. (The Oracles and The Makers)
- Stella’s Dungeon is a fun little mini game.
- Lengthy game. (First Playthrough: 25-30 Hours) (Full Playthrough: 85+ hours)
- Has replay value.
- “Red” and “Broccoli” replacing “Nisa” and “Gust” from the original game is very half-hearted. (Red and Broccoli appear the same way as Nisa and Gust. They also take their dialogue but just change it a bit).
- Some of The Makers don’t feel like they are entirely apart of the story or important. They just pop in to say little dialogue.
- Oracles are just optional to recruit and don’t feel significant in the party.
✩9/10✩ I…I….I…LA..LA…LA…LOVE IT!
Final Comments: This game…..this game…….is another……GREAT HYPERDIMENSION GAME! It is a excellent “Re;Birth“! The original (Hyperdimension Neptunia MK.2) was very great too. But I felt the 3D models during cut scenes were a bit awkward looking. The combat felt more free compared to the first Hyperdimension game but it was still lacking. Hyperdimension Re;birth 2 takes the good and the bad of the original game and turns it into something better. The gameplay is more advanced and well done. The cutscenes are now filled with beautiful art by Tsunako. When I began Re;Birth 2, I honestly was disappointed with the same story being brought to me. Re;Birth 1 didn’t do that, instead it took from the original story and made it even better. Re;Birth 2 kept mostly everything from the original story. It disappointed me at first but then I found myself enjoying the story I loved from before. The art replaces the 3D in cutscenes which really made a difference. Unfortunately all the new added characters were not really added to the story so well. I wish the makers felt more effective in the story. I also wish when recruiting the oracles they feel like they are actually in the party. But all in all, the story, the characters, the gameplay, the journey, the grind, and the fun is all here. This is a “MUST” for Hyperdimension fans. It is a “maybe” to a “YEAH” for JRPG lovers. For people who seek big scale adventures and expensive gameplay, this is not for you. Haha. But it is for me! I’m off to “Victory“! Love you Nepgear, Neptune, Noire, Uni, Blanc, Rom, Ram, Vert, Mina, Chika, Kei, Histoire, Red, Cave, Broccoli, Falcom, and everyone else! –Richard K. Moe
Check out the trailer down below to get a better understanding of the game!